Mario Mayhem 
November, 2018
This was the first project of my multimedia course during my undergrad. The game has a character selection menu and two game modes.
Classic: The player has 3 lives and must collect all of the falling characters.
Arcade: The player’s character is part of a team either heroes or villains. Catching player from your team raises your score and player from the opposing team will reduce your score. It has 3 power ups:
Time: Adds time to the game timer.
Double Score: All character give double points.
Double Size: The player’s character will double in size.
The game has a settings menu where the player can change the player’s speed, game duration, drop speeds, etc…
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